![]() I don’t use the Longboat very often but it can be very useful for specific scenarios. It’s still slow but has the Sweeps 4 as well so it can move when it needs to. It doesn’t have Paddles but it can move under sail power. It’s just as fragile but it doesn’t have the Unstable trait which makes it safer. Similar to the Canoa but there are key differences. It’s a cheap way to get units on the water. They’re fragile and it hurts really bad if they get hit by cannons, but they’re cheap and you don’t have to put many models in them to be effective. If you play Natives, you’ll probably want to get several of these. It can be effectively used by snipers as well or it can be used as the cheapest way to get from a ship to land. The canoa is a small and very maneuverable craft primarily used by the Native factions. I’m still working on compiling in-depth articles on each ship but this will be more of a quick overview of all the ships Firelock offers for the game. Firelock has a wide range of vessels available for Blood & Plunder now and I hope this can be a helpful summary and guide for which ships you may want to add to your fleet and how to use them.
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